Maya & Photoshop
2019
This is the final project I did for my Intro to 3D Modeling course. Say “Hello” to Yukiko, an original character I created!​​​​​​​
I learned a lot during this process, especially when it came to modeling in Maya instead of 3DS Max. Due to a time constraint, the only bit of texturing I got to do was on her skin. After cutting in seams and UVW unwrapping in Maya, I managed to paint in some eye shadow and blush in Photoshop. I overall enjoyed this process but one day I hope to learn sculpting on a program like Zbrush.
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